Project Title

ESL Pro League Broadcast

Project Synopsis

Over a 10-week season, the world’s top Counter-Strike: Global Offensive teams from Europe, North America, South America, and the Asia-Pacific region compete for a share of a $2,000,000 annual prize pool. At the conclusion of the online season, the leading teams from each region advance to the offline finals, held in stadiums with live audiences.

To support these high-stakes finals, I developed a comprehensive broadcast package for both the live stage screens and online streams. This package was designed to showcase key information—such as match scores, game maps, and player profiles—in a clear and engaging way for viewers both in-person and online.

Project Client

ESL/Turtle Entertaiment GmBH

Project Type

Creative Direction, Brand Identity, Video & Streaming Assets

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